Ulduar, raid progression and stuff
Hopefully 3.1 will be hitting the PTR’s quite soon and will give me the chance to look at the talent changes affecting Holy priests along with the changes to OOFSR mana regen to see how big a nerf this is. It may not be an issue in current content but I worry this could cause serious problems for healers (except Paly healers) in the new content.
Blizzard are rolling out testing of the new Ulduar instance in stages so it will be interesting to take the opportunity to test out some of these bosses in advance of the live rollout of 3.1. Ulduar looks to be pretty epic instance with lots of replayability. 11 of the 14 encounters have “hard” modes which make the encounters more challenging for those guilds that can cope with them providing better loot. Sounds like a lot of fun!!!
NeverEnders continues to progress well, were now at the point where we are clearing all 25 man content (Naxx, Malygos, VOA, with Sarth currently @ 2 drakes alive) in a day or 2 after the reset leaving us pretty bored for the rest of the raiding week. As a result of this NeverEnders are really looking forward to the release of Ulduar into the game.
We don’t feel we need to be in competition with any other guild on Bladefist but who knows we may even get a realm first on the realm which would be sweet.
My own personal loot progress is a bit disappointin I’ve not been raiding a lot recently due to personal issues and when I am on nothing drops that I can use! Still sitting at only 1 piece of T7.5 while others in NeverEnders are at 5/5 T7.5. Very frustrating. Hopefully I can rectify this and get full T7.5 along with other BiS items in the other slots before Ulduar hits.






